Award-winning designer crafting bold brands, motion, and visual effects for film, sports and marketing.
Designed style frames and contributed to the opening title animation for Pirates of the Caribbean: The Curse of the Black Pearl. The work focused on establishing a rich, tactile visual language—burnished gold, fire embers, and sculptural iconography—to set the tone for the film’s adventurous and mythic world.
Role: Designer
Client: Walt Disney Pictures
Opening title sequence and broadcast graphics package for Art in the Game, an original series on NFL Network exploring the stories behind NFL players’ tattoos. The visual approach blended fluid ink simulations, portrait photography, and refined typography to create a balance between fine art and personal narrative.
Role: Designer / Art Director
Client: National Football League
Digital collectible created for the Autograph.io community featuring Tom Brady. Developed as a limited release, the piece blends cinematic lighting, refined materials, and sculptural 3D design to create a premium, collectible-driven experience. The drop sold out upon release.
Role: 3D Artist / Art Director
Client: Autograph.io / Tom Brady
Design and art direction for the Walter Payton NFL Man of the Year Award campaign for National Football League. Developed a cohesive visual system across broadcast and social, highlighting the impact and community work of players through a refined, cinematic approach. Featured across NFL Network and league-wide platforms.
Role: Designer / Art Director
Client: National Football League
Opening title sequence and broadcast graphics package for NFL 360 on NFL Network. Led design, animation, and art direction to establish a cinematic visual identity that supports the show’s long-form storytelling—blending editorial pacing, graphic systems, and refined motion language. The series has been recognized with multiple Emmy Awards.
Role: Designer / Animator / Art Director
Client: National Football League
Broadcast graphics package for Madden NFL Live, a competitive series featuring top players from around the world on Madden NFL. Developed a dynamic visual system blending broadcast polish with gameplay energy—supporting live competition, analysis, and studio segments.
Role: Designer / Animator / Art Director
Client: Electronic Arts / National Football League
Opening night kickoff title sequence and animation for the NFL Kickoff Game. Designed and art directed a large-scale 3D visual built to match the energy and spectacle of the season’s first game—combining cinematic lighting, broadcast design, and stadium-driven motion.
Role: 3D Artist / Art Director
Client: National Football League
I’m an award-winning designer and creative director working across branding, motion, and visual storytelling for sports, entertainment, and modern media. My background spans feature film visual effects, contributing to projects like Transformers, Charlie and the Chocolate Factory, and National Treasure, as part of teams recognized with BAFTA, Emmy, and VES awards. I’ve led creative and design across major campaigns and original content, including over 10 years with the National Football League, and more recently working across film and sports with Skydance. Today, I focus on building bold, scalable brand systems and motion design—bringing cinematic craft into modern storytelling across every platform.